Juan Emiliano Jara

Exergame

Exergame “Fitness game, exergaming or exer-gaming (a portmanteau of “exercise” and “gaming”), or gamercising is a term used for video games that are also a form of exercise. Exergaming relies on technology that tracks body movement or reaction. The playing of video games that require rigorous physical exercise and are intended as a work-out, such …

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Edutainment

Edutainment “A videogame that has the purpose to teach or train an activity.” References NALLAR, Durgan Alberto, Diseño de juego en América latina. Estructura lúdica, Ed. del autor, Buenos Aires, 2015. ISBN 978-987-33-8434-9 Author Compilation

Easter Egg

Easter Egg “An Easter egg is a hidden feature of a game. These may be as simple as a text message, or as elaborate as entire levels unlocked by a secret keystroke.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA: Cengage Learning. Author [yadawiki link=”Lucas” show=”Lucas”]

Doppelganger Enemy

Doppelganger Enemy “A doppelganger is an enemy that looks like the player and has moves,attacks and uses AI that mimics the player ’ s own. Doppelganger enemies force the players to use moves or weapons in an unusual manner in order to defeat themselves.” References Level Up! The Guide to Great Video Game Design Paperback …

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Dynamics

Dynamics “Describes the run-time behavior of the mechanics acting on player inputs and each other’s outputs over time.” References Robin Hunicke, Marc LeBlanc y Robert Zubek, MDA: A Formal Approach to Game Design and Game Research (2004) Author Compilation

Collectable Item

Collectable Item “Are items that are collected by the player that don’ t have an immediate impact on gameplay. These can be coins, puzzle pieces, or trophy items.” References Level Up! The Guide to Great Video Game Design Paperback – April 28, 2014 by Scott Rogers ISBN-10: 1118877160 ISBN-13: 978-1118877166 Author Compilation

Chaser Enemy

Chaser Enemy “A chaser pursues a player if they are approached or some other condition is met. In many games, patrollers can turn into chasers when they see the player or the player attacks them.” References Level Up! The Guide to Great Video Game Design Paperback – April 28, 2014 by Scott Rogers ISBN-10: 1118877160 …

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Casual Gamer

Casual Gamer “A casual gamer is someone who doesn’t mind the lower quality graphics, or the simplicity, or that fact that one can often finish a session of a casual game in a few minutes.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA: Cengage Learning. Author [yadawiki link=”Lucas” show=”Lucas”]

Camping

Camping “Camping means to remain in a single geographical location to repeatedly farm a mob each time one spawns.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA: Cengage Learning. Author [yadawiki link=”Lucas” show=”Lucas”]

Burrower Enemy

Burrower Enemy “A burrower is an enemy with an invulnerable state that allows it to get into an advantageous position to attack the player. The player must wait for the enemy to emerge before they can attack it.” References Level Up! The Guide to Great Video Game Design Paperback – April 28, 2014 by Scott …

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