Mini Boss
“A type of enemy that is more difficult than the regular ones, with specific moves and mechanics, used to give some partial test to the learned abilities of the player, and also some introduction to the boss mechanics.”
- References
Level Up! The Guide to Great Video Game Design Paperback – April 28, 2014 by Scott
Rogers ISBN-10: 1118877160 ISBN-13: 978-1118877166
Chris Solarski, “Interactive Stories and Video Game Art: A Storytelling Framework for
Game Design”, Taylor and Francis (2017). ISBN: 9781315401225
- Author
Compilation
- Validated by
[yadawiki link=”Claudio Delrieux” show=”Claudio Delrieux”]