Mini Boss

Mini Boss

“A type of enemy that is more difficult than the regular ones, with specific moves and mechanics, used to give some partial test to the learned abilities of the player, and also some introduction to the boss mechanics.”

  • References

Level Up! The Guide to Great Video Game Design Paperback – April 28, 2014 by Scott

Rogers ISBN-10: 1118877160 ISBN-13: 978-1118877166

Chris Solarski, “Interactive Stories and Video Game Art: A Storytelling Framework for

Game Design”, Taylor and Francis (2017). ISBN: 9781315401225

  • Author

Compilation

  • Validated by

[yadawiki link=”Claudio Delrieux” show=”Claudio Delrieux”]