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Iteration

Iteration “Repetitive process of design, test and evaluation throughout the development of a video game. Each time accomplishing improvements on game-play or game-features, until player experience meets a specific criteria.” References FULLERTON, Tracy. Game Design Workshop: A Playcentric Approach to Creating Innovative Games, CRC Press (2da edición), 2008. ISBN-10: 0240809742 Jesse Schell. “The Art of …

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Idle Position

Idle Position “An Idle position is a state where the character or moving object remains on the same place without moving, is usually used to name animations for the designers or a start state of Final State Machines for developers. An idle is an animation that plays while a character isn’t moving, triggered after a …

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