G

Guild

Guild “A guild is a community in an online role-playing game. Guilds can be made up of any number of players, depending on the common goals and play style that guild members decide upon.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA: Cengage Learning. Author [yadawiki link=”Lucas” show=”Lucas”]

GUI

GUI “Graphic User Interface; ensemble of images and graphic objects which show all of the actions and information that are available for the player to interact with the system.” References Especializacion Tecnologica de Diseño de Videojuegos SENA servicio nacional de Aprendizaje 2012-Documentos Digitales realizados por un equipo interdisciplinar pertenecientes a la industria de videojuegos colombiana …

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Guard Enemy

Guard Enemy “A guard is an enemy whose AI priority is to guard an item or location (like a doorway) rather than actively pursue the player. Guard behavior can be easily combined with chasing or shooting if the player manages to steal the item or get past the guard.” References Level Up! The Guide to …

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Golden Master Phase

Golden Master Phase “Golden Master is the phase in software development when the software is ready to be released to customers.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA: Cengage Learning. Author [yadawiki link=”Lucas” show=”Lucas”]

GDD

GDD “Game Design Document; document which contains the game storyboard with mechanics, character sketches, model sheets, character sheets, blueprints, scene designs and level designs.” References Especializacion Tecnologica de Diseño de Videojuegos SENA servicio nacional de Aprendizaje 2012-Documentos Digitales realizados por un equipo interdisciplinar pertenecientes a la industria de videojuegos colombiana Author [yadawiki link=”Holman Z” show=”Holman …

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GCD

GCD “Game Concept Document; document which captures all of the game main concept, including the literary script, storytelling, technical script, game mechanics and character dimensions.” References Especializacion Tecnologica de Diseño de Videojuegos SENA servicio nacional de Aprendizaje 2012-Documentos Digitales realizados por un equipo interdisciplinar pertenecientes a la industria de videojuegos colombiana Author [yadawiki link=”Holman Z” …

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Gamification

Gamification “Gamification, or the act of making something-like.” Reference Chou, Yu-kai. Actionable gamification: Beyond points, badges, and leaderboards. Packt Publishing Ltd, 2019. “…,there is a very large community of design around “serious games” or games for learning. These games are being designed to engage students playfully around educational concepts. Some have called this “gamification” and …

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GamePlay Document (Bible)

GamePlay Document (Bible) “This document compiles the GCD, GDD and PD. It is called “the bible” because this document contains all of the base information required to produce the videogame; once you have this pre-production book you can continue into the production process.” References Especializacion Tecnologica de Diseño de Videojuegos SENA servicio nacional de Aprendizaje …

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Gameplay

Gameplay “Gameplay is the result of the playful activity produced by a set of challenges delimited by rules and objectives.” References NALLAR, Durgan Alberto, Diseño de juego en América latina. Estructura lúdica, Ed. del autor, Buenos Aires, 2015. ISBN 978-987-33-8434-9 Baille-de-Byl, Penny. “Programming Believable Characters for Computer Games”, Charles River Media, Hingham MT, 2004. ISBN …

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Game Tester

Game Tester “Person in charge of playing the videogame for testing and feedback of all the positive and negative features, which will then be used by the development team for improving on the game.” References Especializacion Tecnologica de Diseño de Videojuegos SENA servicio nacional de Aprendizaje 2012-Documentos Digitales realizados por un equipo interdisciplinar pertenecientes a …

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