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Avatar

Avatar “An avatar is the online representation of a participant in a game or social network.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA:Cengage Learning. Chris Solarski, “Interactive Stories and Video Game Art: A Storytelling Framework for Game Design”, Taylor and Francis (2017). ISBN: 9781315401225 Author [yadawiki link=”Lucas” show=”Lucas”] …

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Art Game

Art Game “Subgender of the Serius Games, where the main purpouse is to serve as a form of transmission of social representations and feelings.” References Art Video Games, Ritual Communication of Feelings in the Digital Era, Carlos Mauricio           Castaño Díaz, Worawach Tungt Kitcharoen First Published November 6, 2014 Author [yadawiki link=”Compilation” show=”Compilation”]

Alternate Reality Game (ARG)

Alternate Reality Game (ARG) “An ARG is a type of pervasive game that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants’ ideas or actions.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA:Cengage Learning. …

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Alpha Phase

Alpha Phase “Alpha is the phase in software development where testing begins and features are frozen, meaning that no new features will be added to the game.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA:Cengage Learning. Jesse Schell. “The Art of Game Design: A Book of Lenses”, 2nd Edition. …

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Aesthetics

Aesthetics “The emotional response evoked by the act of playing.” References Robin Hunicke, Marc LeBlanc y Robert Zubek, MDA: A Formal Approach to Game Design and Game Research (2004) Jesse Schell. “The Art of Game Design: A Book of Lenses”, 2nd Edition. CRC Press (2014).ISBN-10: 9781466598645 Author [yadawiki link=”Durgan Nallar” show=”Durgan Nallar”] Validated by [yadawiki …

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Advergames

Advergames “Video Games where the main purpose is to advertise a brand, organization, product or idea.” References NALLAR, Durgan Alberto, Diseño de juego en América latina. Estructura lúdica, Ed. del autor, Buenos Aires, 2015. ISBN 978-987-33-8434-9 Author Compilation [yadawiki link=”Compilation” show=”Compilation”]

AAA Game

AAA Game “While some people may like to suggest that AAA refers to high quality games, in fact, it refers to video games that are produced by large teams with big budgets.” References Sheldon, Lee (2012) The Multiplayer Classroom: Designing Coursebook as a Game. Boston, MA:Cengage Learning. Author [yadawiki link=”Lucas Simons” show=”Lucas Simons”]