Player Character
“A player character (also known as PC and playable character) is a fictional character in a role-playing or video game whose actions are directly controlled by a player of the game rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling it.”
- References
La Farge, Paul (September 2006). “Destroy All Monsters”. The Believer Magazine. Archived from the original on 2008-10-04.
Jump up ^ TSR Hobbies, Understanding Dungeons & Dragons, 1979. Quoted in Gary Alan Fine, Shared Fantasy: Role-Playing Games as Social Worlds (Chicago: U Chicago Press, 1983)
Jump up ^ Waggoner, Zack (2009). My Avatar, My Self: Identity in Video Role-Playing Games. University of Michigan. p. 8. ISBN 978-0-7864-4109-9. Retrieved 2014-11-12.
Baille-de-Byl, Penny. “Programming Believable Characters for Computer Games”, Charles River Media, Hingham MT, 2004. ISBN 1-58450-323-8
- Author
Compilation
- Validated by
[yadawiki link=”Claudio Delrieux” show=”Claudio Delrieux”]