Iteration
“Repetitive process of design, test and evaluation throughout the development of a video game. Each time accomplishing improvements on game-play or game-features, until player experience meets a specific criteria.”
- References
FULLERTON, Tracy. Game Design Workshop: A Playcentric Approach to Creating Innovative Games, CRC Press (2da edición), 2008. ISBN-10: 0240809742
Jesse Schell. “The Art of Game Design: A Book of Lenses”, 2nd Edition. CRC Press (2014). ISBN-10: 9781466598645
- Author
[yadawiki link=”Federico R.” show=”Federico R.”]
- Validated by
[yadawiki link=”Claudio Delrieux” show=”Claudio Delrieux”]