Blocker Enemy
“A blocker is an enemy that defends itself against the player ’ s attack with a shield or other defensive device. The shield can either be circumnavigated with an attack from another direction or elevation (such as from down low or from behind), or the player can disarm the enemy with a specific move or attack. Shields can make the enemy temporarily invulnerable, requiring the player to break the shield with a specific move or action, or wait around until the invulnerable state passes.”
- References
Level Up! The Guide to Great Video Game Design Paperback – April 28, 2014 by Scott
Rogers ISBN-10: 1118877160 ISBN-13: 978-1118877166
Chris Solarski, “Interactive Stories and Video Game Art: A Storytelling Framework for
Game Design”, Taylor and Francis (2017). ISBN: 9781315401225
- Author
Compilation
- Validated by
[yadawiki link=”Claudio Delrieux” show=”Claudio Delrieux”]